Two Shrines

Real-time tactics for two: three or four autonomous squads, three shrines, fog of war. Matches last up to 8 minutes.

Elves

Necromancers

Orcs

Humans

Demons

Dwarves

  • ⚔Ranked matchmaking and a ladder from Bronze to Champion
  • 👥Lobby chat, who’s online, challenge friends to a duel
  • 🤖Practice against the AI with any of six factions

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How to play
  • Goal: hold the North Temple and the South Crossing. Each point gives 1 score every 10 s. First to 50 wins; a match lasts up to 8 minutes.
  • Select: tap your squad or its portrait.
  • Order: tap the ground to move, a visible enemy to attack, a point’s circle to capture it.
  • Ability: the big button on the right. For area abilities, then tap the map.
  • Squads fight on their own but don’t stray far from their order. Leaving melee takes time.
  • Terrain: forests hide you from afar, archers on the hill shoot farther and harder, heavy infantry holds the bridge.
  • Stance: the 🛡/🐺/❤ button sets the squad’s character: Guard (stands firm), Hunt (chases farther), Careful (retreats to heal, avoids curses).
  • Shrines: the Temple periodically reveals all enemies (Eye), the Crossing speeds up your respawn. Own 2+ shrines — double points. At 5:00 the Forest Shrine wakes up.
  • Scouting: enemies leave tracks you can find later; enemy magic in the fog can be heard (✦?). A squad hit from two sides is surrounded: more damage, hard to escape.
  • Camera: drag, pinch to zoom, tap the minimap. PC: LMB select & order, RMB order, wheel zoom, 1/2/3 squads, Q ability, H hold, WASD camera.